2026-02-10 16:39:21 +01:00
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package linea;
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import java.awt.BasicStroke;
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import java.awt.Color;
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import java.awt.Graphics;
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import java.awt.Graphics2D;
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import java.util.ArrayList;
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public class Ligne extends ObjetGraphique{
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private int nbSegments = 400;
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private double xCercle = 400;
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private Segment SegCourant;
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2026-02-23 11:10:15 +01:00
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// vitesse de déplacement (augmente légèrement chaque frame)
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private double vitesse = 5.0;
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// croissance initiale (fractionnelle) appliquée chaque frame
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private double croissance = 0.001; // ~0.1% initial
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// facteur qui amplifie la croissance elle-même (pour accélérer la montée)
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private double facteurCroissance = 1.00003; // croissance augmente légèrement
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2026-02-10 16:39:21 +01:00
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// liste des segments
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private ArrayList<Segment> segments = new ArrayList<Segment>();
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public Ligne(){
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double x = 800;
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double y = 300;
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double dx,dy;
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Segment s;
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for (int i=0; i<nbSegments; i++){
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dx = Math.random()*20+80;
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dy = Math.random()*40-20;
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s = new Segment(x,y,dx,dy);
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s.setCouleur(new Color(0.2f,0.2f,0.2f));
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segments.add(s);
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x+=dx;
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y+=dy;
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}
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}
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@Override
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public void Afficher(Graphics g){
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Graphics2D g2D = (Graphics2D) g;
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g2D.setStroke(new BasicStroke(3.0f));
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for (Segment seg : segments) {
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seg.Afficher(g);
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}
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}
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@Override
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public void Animer() {
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// déplace tous les segments vers la gauche
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2026-02-23 11:10:15 +01:00
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double delta = vitesse; // vitesse de déplacement (exponentielle)
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2026-02-10 16:39:21 +01:00
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for (Segment seg : segments) {
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seg.x -= delta;
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}
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2026-02-23 11:10:15 +01:00
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// appliquer la croissance (vitesse *= 1 + croissance)
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vitesse *= (1.0 + croissance);
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// augmenter légèrement la croissance pour que l'accélération s'amplifie
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croissance *= facteurCroissance;
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2026-02-23 09:41:54 +01:00
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}
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// Indique si l'axe horizontal du cercle (cx) se trouve au niveau
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// d'un des segments de la ligne -> le cercle est "sur la ligne"
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public boolean estSurLaLigne(double cx) {
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for (Segment seg : segments) {
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double x1 = seg.x;
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double x2 = seg.x + seg.xLong;
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if ((cx >= Math.min(x1, x2)) && (cx <= Math.max(x1, x2))) {
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return true;
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}
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}
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return false;
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}
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// Vérifie la collision entre la ligne (segments) et un cercle
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public boolean collisionAvec(Cercle c) {
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double cx = c.getX();
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double cy = c.getY();
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double rayon = c.getRayon();
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for (Segment seg : segments) {
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double x1 = seg.x;
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double y1 = seg.y;
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double x2 = seg.x + seg.xLong;
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double y2 = seg.y + seg.yLong;
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double dist = pointSegmentDistance(cx, cy, x1, y1, x2, y2);
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if (dist <= rayon) {
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return true;
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}
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}
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return false;
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}
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// distance minimale entre un point (px,py) et un segment (x1,y1)-(x2,y2)
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private double pointSegmentDistance(double px, double py, double x1, double y1, double x2, double y2) {
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double vx = x2 - x1;
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double vy = y2 - y1;
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double wx = px - x1;
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double wy = py - y1;
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double c = vx*vx + vy*vy;
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if (c == 0) {
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return Math.hypot(px - x1, py - y1);
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2026-02-10 16:39:21 +01:00
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}
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2026-02-23 09:41:54 +01:00
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double t = (vx*wx + vy*wy) / c;
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if (t < 0) t = 0;
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else if (t > 1) t = 1;
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double projx = x1 + t * vx;
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double projy = y1 + t * vy;
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return Math.hypot(px - projx, py - projy);
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2026-02-10 16:39:21 +01:00
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}
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2026-02-23 09:41:54 +01:00
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}
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