242 lines
5.8 KiB
Java
242 lines
5.8 KiB
Java
package linea;
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import java.awt.Color;
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import java.awt.Font;
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import java.awt.event.ActionEvent;
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import java.awt.event.ActionListener;
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import java.awt.event.KeyEvent;
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import java.awt.event.KeyListener;
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import java.awt.event.MouseEvent;
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import java.awt.event.MouseListener;
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import javax.swing.JFrame;
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import javax.swing.JLabel;
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import javax.swing.SwingConstants;
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import javax.swing.Timer;
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public class Jeu implements KeyListener, ActionListener, MouseListener {
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protected ZoneDessin ecran = new ZoneDessin();
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protected Cercle demiCercleAvant = new Cercle(90, -180); // celui qui est sur la ligne
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protected Cercle demiCercleArriere = new Cercle(90, 180); // celui qui est derrière la ligne
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protected GestionnaireNiveau gestionnaireNiveau = new GestionnaireNiveau();
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protected Ligne lili = new Ligne(new NoiseGenerator(0), gestionnaireNiveau);
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protected Timer horloge;
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protected double score = 1;
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protected JLabel labScore;
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protected int vies = 3;
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protected GestionnaireScore gestionnaireBDD = new GestionnaireScore();
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protected int compteurFrames = 0;
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protected boolean enCollision = false;
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protected boolean estGameOver = false;
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protected JLabel labGameOver;
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protected int compteurInvincible = 0;
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protected String pseudo = "";
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protected JFrame fenetre;
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protected MenuPrincipal menu;
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public Jeu() {
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labScore = new JLabel();
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labScore.setForeground(Color.WHITE);
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labScore.setText("<html><h3>" + (int) score + "</h3></html>");
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labScore.setBounds(20, 0, 200, 50);
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ecran.add(labScore);
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labGameOver = new JLabel("GAME OVER", SwingConstants.CENTER);
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labGameOver.setForeground(Color.WHITE);
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labGameOver.setFont(new Font("Arial", Font.BOLD, 40));
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labGameOver.setBounds(0, 200, 800, 100);
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labGameOver.setVisible(false);
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ecran.add(labGameOver);
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ecran.addMouseListener(this);
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ecran.traiterBoucleAnimation();
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}
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@Override
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public void keyPressed(KeyEvent e) {
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int keyCode = e.getKeyCode();
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if (keyCode == 38) { // flèche haut
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demiCercleAvant.Monter();
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demiCercleArriere.Monter();
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}
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if (keyCode == 40) { // flèche bas
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demiCercleAvant.Descendre();
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demiCercleArriere.Descendre();
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}
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}
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@Override
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public void keyReleased(KeyEvent e) {
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int keyCode = e.getKeyCode();
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if (keyCode == 38) { // flèche haut
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demiCercleAvant.ArreterMonter();
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demiCercleArriere.ArreterMonter();
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}
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if (keyCode == 40) { // flèche bas
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demiCercleAvant.ArreterDescendre();
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demiCercleArriere.ArreterDescendre();
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}
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}
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@Override
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public void keyTyped(KeyEvent e) {
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}
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public void demarrer() {
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fenetre = new JFrame("Linea");
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menu = new MenuPrincipal(fenetre, this);
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menu.afficher(pseudo);
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fenetre.setSize(800, 600);
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fenetre.setResizable(false);
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fenetre.setLocationRelativeTo(null);
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fenetre.setVisible(true);
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fenetre.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
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}
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public void lancerPartie(String pseudoSaisi) {
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pseudo = pseudoSaisi;
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// A FAIRE : placer dans l'écran tous les objets graphiques nécessaires
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ecran.ajouterObjet(demiCercleArriere);
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ecran.ajouterObjet(lili);
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ecran.ajouterObjet(demiCercleAvant);
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demiCercleArriere.setCouleur(new Color(0.0f, 0.4f, 0.0f));
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demiCercleAvant.setCouleur(new Color(0.0f, 0.5f, 0.0f));
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ecran.addKeyListener(this);
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ecran.setFocusable(true);
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fenetre.setContentPane(ecran);
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fenetre.revalidate();
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fenetre.repaint();
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ecran.requestFocusInWindow();
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score = 1;
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compteurFrames = 0;
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vies = 3;
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enCollision = false;
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estGameOver = false;
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compteurInvincible = 0;
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gestionnaireNiveau.reinitialiser();
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labGameOver.setVisible(false);
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ecran.demarrer();
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if (horloge == null) {
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horloge = new Timer(40, this);
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}
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horloge.start();
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// A FAIRE : donner la couleur des 2 demi-cercles
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// demiCercleArriere.setCouleur(new Color(0.8f, 0.0f, 0.0f));
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demiCercleArriere.setCouleur(new Color(0.8f, 0.0f, 0.0f));
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}
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@Override
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public void actionPerformed(ActionEvent e) {
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if (estGameOver == true) {
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return;
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}
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gestionnaireNiveau.mettreAJour();
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ecran.setCouleurFond(gestionnaireNiveau.getCouleurFondInterpolee());
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double rayon = gestionnaireNiveau.getRayonCercle();
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demiCercleAvant.setRayon(rayon);
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demiCercleArriere.setRayon(rayon);
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ecran.traiterBoucleAnimation();
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compteurFrames = compteurFrames + 1;
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if (compteurFrames >= 25) {
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score = score + 1;
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compteurFrames = 0;
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}
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if (compteurInvincible < 75) {
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compteurInvincible = compteurInvincible + 1;
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} else {
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if (demiCercleArriere.VerifierCollision(lili)) {
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if (enCollision == false) {
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vies = vies - 1; // La nouvelle logique : on perd 1 vie
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enCollision = true;
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compteurInvincible = 0;
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}
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} else {
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enCollision = false;
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}
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}
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if (vies <= 0) {
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vies = 0;
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estGameOver = true;
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ecran.arreter();
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labGameOver.setVisible(true);
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if (pseudo != null && !pseudo.isEmpty()) {
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gestionnaireBDD.sauvegarderScore(pseudo, (int) score);
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}
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}
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labScore.setText("<html><h3>Score : " + (int) score + " | Vies : " + vies + " | Niv. " + gestionnaireNiveau.getNumeroNiveau() + "</h3></html>");
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demiCercleArriere.ResterDansLigne(lili);
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demiCercleAvant.ResterDansLigne(lili);
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}
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private void retourMenu() {
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if (horloge != null) {
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horloge.stop();
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}
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gestionnaireNiveau.reinitialiser();
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lili = new Ligne(new NoiseGenerator(0), gestionnaireNiveau);
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demiCercleAvant.y = 200;
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demiCercleAvant.vitesse = -1.0;
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demiCercleArriere.y = 200;
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demiCercleArriere.vitesse = -1.0;
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ecran.viderObjets();
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menu.afficher(pseudo);
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}
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@Override
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public void mouseClicked(MouseEvent e) {
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}
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@Override
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public void mousePressed(MouseEvent e) {
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if (estGameOver == true) {
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retourMenu();
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}
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}
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@Override
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public void mouseReleased(MouseEvent e) {
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}
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@Override
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public void mouseEntered(MouseEvent e) {
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}
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@Override
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public void mouseExited(MouseEvent e) {
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}
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public GestionnaireScore getGestionnaireBDD() {
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return gestionnaireBDD;
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}
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}
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