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@@ -4,7 +4,7 @@ def user_move() -> int:
return input("Enter your move (rock, paper, scissors): ")
def random_move() -> str:
return random.choice(['rock', 'paper', 'scissors',''])
return random.choice(['rock', 'paper', 'scissors']) #erreur de règle : le robot ne peux pas ne rien choisir
def check_choice_validity(move: str) -> str:
valid_moves = ['rock', 'paper', 'scissor']
@@ -15,13 +15,13 @@ def check_choice_validity(move: str) -> str:
def check_winner(user_move: str, computer_move: str):
if user_move == computer_move :
print("IT'S A TIE!! You're both bad..") #print avant le return
return
print("IT'S A TIE!! You're both bad..")
elif user_move == "paper" and computer_move == "scissors":
print("YOU WIN!! You're not bad..")
elif user_move == "paper" and computer_move == "scissors": # problème lié aux règles du jeu de base
print("YOU LOSE!! You're bad..")
return
elif user_move == "paper" and computer_move == "rock":
print("YOU LOSE!! You're bad..")
print("YOU WIN!! You're not bad..")
return
elif user_move == "rock" and computer_move == "scissors":
print("YOU WIN!! You're not bad..")
@@ -47,6 +47,6 @@ if __name__ == '__main__':
print("Computer is thinking very hard....")
computer_choice = random_move()
print(f"Computer chose: {user_choice}")
print(f"Computer chose: {computer_choice}") #choix du computer pas du joueur
check_winner(user_choice, computer_choice)