ajout des vies et modification de la logique de score
avant : - 5 de score lorsque collision et maintenant -1 vie et le joueur part avec 3 vies
This commit is contained in:
11
src/Jeu.java
11
src/Jeu.java
@@ -28,6 +28,7 @@ public class Jeu implements KeyListener, ActionListener, MouseListener {
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protected double score = 1;
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protected JLabel labScore;
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protected int vies = 3;
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protected int compteurFrames = 0;
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protected boolean enCollision = false;
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@@ -114,6 +115,7 @@ public class Jeu implements KeyListener, ActionListener, MouseListener {
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score = 1;
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compteurFrames = 0;
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vies = 3;
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enCollision = false;
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estGameOver = false;
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compteurInvincible = 0;
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@@ -149,22 +151,23 @@ public class Jeu implements KeyListener, ActionListener, MouseListener {
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} else {
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if (demiCercleArriere.VerifierCollision(lili)) {
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if (enCollision == false) {
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score = score - 5;
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vies = vies - 1; // La nouvelle logique : on perd 1 vie
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enCollision = true;
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compteurInvincible = 0;
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}
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} else {
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enCollision = false;
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}
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}
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if (score <= 0) {
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score = 0;
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if (vies <= 0) {
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vies = 0;
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estGameOver = true;
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ecran.arreter();
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labGameOver.setVisible(true);
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}
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labScore.setText("<html><h3>" + (int) score + "</h3></html>");
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labScore.setText("<html><h3>Score : " + (int) score + " | Vies : " + vies + "</h3></html>");
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demiCercleArriere.ResterDansLigne(lili);
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demiCercleAvant.ResterDansLigne(lili);
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